Integrazione Angular
Il pacchetto @tsparticles/angular fornisce componenti Angular, moduli e servizi per tsParticles. Questa guida copre l'approccio tradizionale con NgModule e i component standalone di Angular 17+.
Installazione
npm install @tsparticles/angular @tsparticles/enginePer l'insieme completo di funzionalità, installa il bundle completo:
npm install tsparticlesPacchetti preset opzionali:
npm install @tsparticles/preset-confetti
npm install @tsparticles/preset-fireworks
npm install @tsparticles/preset-snow
npm install @tsparticles/preset-starsUtilizzo Base (NgModule)
1. Importa il Modulo
import { NgModule } from "@angular/core";
import { BrowserModule } from "@angular/platform-browser";
import { NgParticlesModule } from "@tsparticles/angular";
import { AppComponent } from "./app.component";
@NgModule({
declarations: [AppComponent],
imports: [BrowserModule, NgParticlesModule],
bootstrap: [AppComponent],
})
export class AppModule {}2. Inizializza il Motore
import { Component, OnInit } from "@angular/core";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";
import { loadFull } from "tsparticles";
import { NgParticlesService } from "@tsparticles/angular";
@Component({
selector: "app-root",
templateUrl: "./app.component.html",
styleUrls: ["./app.component.css"],
})
export class AppComponent implements OnInit {
constructor(private readonly ngParticlesService: NgParticlesService) {}
ngOnInit(): void {
void this.ngParticlesService.init(async (engine: Engine) => {
await loadFull(engine);
});
}
particlesOptions: ISourceOptions = {
background: {
color: "#0d47a1",
},
fpsLimit: 120,
particles: {
number: {
value: 80,
},
color: {
value: "#ffffff",
},
shape: {
type: "circle",
},
opacity: {
value: 0.5,
},
size: {
value: { min: 1, max: 5 },
},
links: {
enable: true,
distance: 150,
color: "#ffffff",
opacity: 0.4,
width: 1,
},
move: {
enable: true,
speed: 2,
outModes: "out",
},
},
};
particlesLoaded(container: Container): void {
console.log("Contenitore particelle caricato", container);
}
}3. Template
<ngx-particles
id="tsparticles"
[options]="particlesOptions"
(particlesLoaded)="particlesLoaded($event)"
></ngx-particles>Dettagli Inizializzazione Motore
Il metodo NgParticlesService.init() deve essere chiamato una sola volta, tipicamente in AppComponent.ngOnInit(). Riceve una callback dove caricare i plugin/preset necessari all'applicazione.
import { Component, OnInit } from "@angular/core";
import { NgParticlesService } from "@tsparticles/angular";
import type { Engine } from "@tsparticles/engine";
@Component({ ... })
export class AppComponent implements OnInit {
constructor(private readonly ngParticlesService: NgParticlesService) {}
ngOnInit(): void {
void this.ngParticlesService.init(async (engine: Engine) => {
// Carica solo ciò che serve per bundle più piccoli
await loadBasic(engine); // forme base + movimento
await loadEmittersPlugin(engine); // forme emettitore
});
}
}Funzioni di caricamento disponibili da tsparticles:
| Funzione | Descrizione |
|---|---|
loadFull(engine) | Tutte le funzionalità (bundle più grande) |
loadBasic(engine) | Forme base (cerchio, quadrato, poligono, ecc.) |
loadSlim(engine) | La maggior parte delle funzionalità senza plugin usati raramente |
loadAll(engine) | Alias deprecato per loadFull |
Effetto Coriandoli
npm install @tsparticles/preset-confettiimport { loadConfettiPreset } from "@tsparticles/preset-confetti";
// Nella callback di NgParticlesService.init:
await loadConfettiPreset(engine);particlesOptions: ISourceOptions = {
preset: "confetti",
background: {
color: "transparent",
},
};Oppure usa il componente <ngx-confetti>:
// app.module.ts
import { NgParticlesModule } from "@tsparticles/angular";
@NgModule({
imports: [NgParticlesModule],
})
export class AppModule {}<ngx-confetti
[options]="{
particleCount: 200,
colors: ['#ff0000', '#00ff00', '#0000ff', '#ffff00']
}"
></ngx-confetti>Effetto Fuochi d'Artificio
npm install @tsparticles/preset-fireworksimport { loadFireworksPreset } from "@tsparticles/preset-fireworks";
// Nella callback di NgParticlesService.init:
await loadFireworksPreset(engine);particlesOptions: ISourceOptions = {
preset: "fireworks",
background: {
color: "#000000",
},
};Oppure usa il componente <ngx-fireworks>:
<ngx-fireworks
[options]="{
explosion: 8,
intensity: 30,
flickering: 50,
traceLength: 3
}"
></ngx-fireworks>Evita di avviare automaticamente i fuochi d'artificio; collegali a un'azione dell'utente (clic, scroll) per prevenire un uso indesiderato di risorse.
Configurazione Personalizzata delle Particelle
Configurazione personalizzata completa con interattività:
import { Component, OnInit } from "@angular/core";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";
import { loadFull } from "tsparticles";
import { NgParticlesService } from "@tsparticles/angular";
@Component({
selector: "app-particles",
templateUrl: "./particles.component.html",
})
export class ParticlesComponent implements OnInit {
constructor(private readonly ngParticlesService: NgParticlesService) {}
ngOnInit(): void {
void this.ngParticlesService.init(async (engine: Engine) => {
await loadFull(engine);
});
}
particlesOptions: ISourceOptions = {
background: {
color: "#0d0d0d",
},
fpsLimit: 60,
particles: {
number: {
value: 100,
density: {
enable: true,
},
},
color: {
value: ["#ff0000", "#00ff00", "#0000ff", "#ffff00", "#ff00ff"],
},
shape: {
type: ["circle", "square", "triangle"],
},
opacity: {
value: 0.8,
random: true,
anim: {
enable: true,
speed: 1,
sync: false,
},
},
size: {
value: { min: 2, max: 8 },
random: true,
anim: {
enable: true,
speed: 4,
size_min: 1,
sync: false,
},
},
links: {
enable: true,
distance: 150,
color: "#ffffff",
opacity: 0.3,
width: 1,
triangles: {
enable: true,
color: "#ffffff",
opacity: 0.05,
},
},
move: {
enable: true,
speed: 3,
direction: "none",
random: true,
straight: false,
outModes: "bounce",
attract: {
enable: true,
rotateX: 600,
rotateY: 600,
},
},
life: {
duration: {
value: 5,
random: true,
},
count: 0,
},
},
interactivity: {
events: {
onHover: {
enable: true,
mode: "grab",
},
onClick: {
enable: true,
mode: "push",
},
resize: {
enable: true,
},
},
modes: {
grab: {
distance: 200,
links: {
opacity: 0.5,
},
},
push: {
quantity: 4,
},
},
},
detectRetina: true,
};
particlesLoaded(container: Container): void {
console.log("Container caricato", container);
}
}<ngx-particles
id="tsparticles"
[options]="particlesOptions"
(particlesLoaded)="particlesLoaded($event)"
></ngx-particles>Eventi
Il componente ngx-particles emette l'evento particlesLoaded:
import type { Container } from "@tsparticles/engine";
// Metodo del componente
onParticlesLoaded(container: Container): void {
// Accedi all'API del container
container.pause();
container.play();
container.destroy();
container.exportImage().then((blob) => { /* ... */ });
}<ngx-particles
id="tsparticles"
[options]="particlesOptions"
(particlesLoaded)="onParticlesLoaded($event)"
></ngx-particles>Il riferimento al container offre il controllo programmatico completo: pausa, ripristino, distruzione, esportazione e altro.
Sintassi Template e Rendering Condizionale
Usa le direttive strutturali di Angular per attivare/disattivare il componente:
<button (click)="showParticles = !showParticles">Attiva/Disattiva Particelle</button>
<ngx-particles
*ngIf="showParticles"
id="tsparticles"
[options]="particlesOptions"
(particlesLoaded)="particlesLoaded($event)"
></ngx-particles>export class AppComponent {
showParticles = true;
// ...
}Quando *ngIf vale false, il componente viene distrutto (inclusi canvas e tutte le istanze di particelle). Ricreandolo, tutto viene reinizializzato da capo.
Componenti Standalone (Angular 17+)
In Angular 17+, puoi importare NgParticlesModule direttamente in un componente standalone:
import { Component, OnInit } from "@angular/core";
import { NgParticlesModule, NgParticlesService } from "@tsparticles/angular";
import { loadFull } from "tsparticles";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";
@Component({
selector: "app-particles",
standalone: true,
imports: [NgParticlesModule],
template: `
<ngx-particles
id="tsparticles"
[options]="particlesOptions"
(particlesLoaded)="particlesLoaded($event)"
></ngx-particles>
`,
})
export class ParticlesComponent implements OnInit {
constructor(private readonly ngParticlesService: NgParticlesService) {}
ngOnInit(): void {
void this.ngParticlesService.init(async (engine: Engine) => {
await loadFull(engine);
});
}
particlesOptions: ISourceOptions = {
background: { color: "#000" },
particles: {
number: { value: 50 },
color: { value: "#fff" },
shape: { type: "circle" },
move: { enable: true, speed: 2 },
},
};
particlesLoaded(container: Container): void {
console.log("Caricato", container);
}
}Nessun wrapper NgModule necessario — basta importare NgParticlesModule nell'array imports del componente.
Esempio Completo di Componente
app.component.ts
import { Component, OnInit } from "@angular/core";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";
import { loadSlim } from "@tsparticles/slim";
import { NgParticlesService } from "@tsparticles/angular";
@Component({
selector: "app-root",
templateUrl: "./app.component.html",
styleUrls: ["./app.component.css"],
})
export class AppComponent implements OnInit {
title = "tsParticles Angular Demo";
constructor(private readonly ngParticlesService: NgParticlesService) {}
ngOnInit(): void {
void this.ngParticlesService.init(async (engine: Engine) => {
await loadSlim(engine);
});
}
particlesOptions: ISourceOptions = {
autoPlay: true,
background: {
color: "#1e1e2e",
image: "",
position: "50% 50%",
repeat: "no-repeat",
size: "cover",
},
backgroundMask: {
cover: {
color: "#1e1e2e",
},
enable: false,
},
fullScreen: {
enable: true,
zIndex: -1,
},
detectRetina: true,
fpsLimit: 60,
particles: {
color: {
value: "#cdd6f4",
},
links: {
color: "#cdd6f4",
distance: 150,
enable: true,
opacity: 0.3,
width: 1,
},
move: {
enable: true,
speed: 1,
},
number: {
value: 60,
},
opacity: {
value: 0.6,
},
size: {
value: { min: 1, max: 3 },
},
},
};
particlesLoaded(container: Container): void {
console.log("Particelle caricate", container);
}
}app.component.html
<div style="position: relative; width: 100%; height: 100vh;">
<ngx-particles
id="tsparticles"
[options]="particlesOptions"
(particlesLoaded)="particlesLoaded($event)"
></ngx-particles>
<div
style="position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); color: white; text-align: center;"
>
<h1>{{ title }}</h1>
<p>Le particelle sono in esecuzione nello sfondo.</p>
</div>
</div>app.component.css
:host {
display: block;
width: 100%;
height: 100%;
}Riferimento API
| Componente | Selettore | Descrizione |
|---|---|---|
| Particelle | ngx-particles | Componente sistema particelle completo |
| Coriandoli | ngx-confetti | Effetto coriandoli preconfigurato |
| Fuochi d'Artificio | ngx-fireworks | Effetto fuochi d'artificio preconfigurato |
Input di ngx-particles
| Input | Tipo | Default | Descrizione |
|---|---|---|---|
id | string | "tsparticles" | ID dell'elemento canvas |
options | ISourceOptions | {} | Configurazione particelle |
url | string | — | URL config JSON remota |
theme | string | — | Theme name (requires @tsparticles/plugin-themes; safe no-op otherwise). |
Output di ngx-particles
| Output | Payload | Descrizione |
|---|---|---|
particlesLoaded | Container | Emesso quando il container è inizializzato |
Reactive Behavior
The <Particles> component reacts to prop changes at runtime:
id,options, orurlchange → the existing container is destroyed and particles are reloaded with the new values.themechange →loadThemeis called on the existing container. This requires the optional@tsparticles/plugin-themespackage to be loaded (otherwise it is a safe no-op).
On component unmount, the particles container is automatically destroyed — no orphan animations remain.
Risoluzione dei Problemi
- Canvas bianco/invisibile — Assicurati che l'elemento padre abbia un'altezza definita (es.
height: 100vh). Il canvas assume le dimensioni del contenitore. NgParticlesService.init()chiamato più volte — Chiamalo una sola volta, tipicamente inAppComponent.ngOnInit(). Chiamate successive sono sicure ma ridondanti.- Modulo non trovato — Verifica che
@tsparticles/angularsia elencato nelle dipendenze dipackage.jsone di aver importatoNgParticlesModule. NullInjectorError: No provider for NgParticlesService— Devi importareNgParticlesModule(o riesportarlo) nel modulo dove fornisci il componente.
