Skip to content

Angular Integration

The @tsparticles/angular package provides Angular components, modules, and services for tsParticles. This guide covers the traditional NgModule approach as well as Angular 17+ standalone components.


Installation

bash
npm install @tsparticles/angular @tsparticles/engine

For the full feature set, install the complete bundle:

bash
npm install tsparticles

Optional preset packages:

bash
npm install @tsparticles/preset-confetti
npm install @tsparticles/preset-fireworks
npm install @tsparticles/preset-snow
npm install @tsparticles/preset-stars

Basic Usage (NgModule)

1. Import the Module

typescript
import { NgModule } from "@angular/core";
import { BrowserModule } from "@angular/platform-browser";
import { NgParticlesModule } from "@tsparticles/angular";
import { AppComponent } from "./app.component";

@NgModule({
  declarations: [AppComponent],
  imports: [BrowserModule, NgParticlesModule],
  bootstrap: [AppComponent],
})
export class AppModule {}

2. Initialise the Engine

typescript
import { Component, OnInit } from "@angular/core";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";
import { loadFull } from "tsparticles";
import { NgParticlesService } from "@tsparticles/angular";

@Component({
  selector: "app-root",
  templateUrl: "./app.component.html",
  styleUrls: ["./app.component.css"],
})
export class AppComponent implements OnInit {
  constructor(private readonly ngParticlesService: NgParticlesService) {}

  ngOnInit(): void {
    void this.ngParticlesService.init(async (engine: Engine) => {
      await loadFull(engine);
    });
  }

  particlesOptions: ISourceOptions = {
    background: {
      color: "#0d47a1",
    },
    fpsLimit: 120,
    particles: {
      number: {
        value: 80,
      },
      color: {
        value: "#ffffff",
      },
      shape: {
        type: "circle",
      },
      opacity: {
        value: 0.5,
      },
      size: {
        value: { min: 1, max: 5 },
      },
      links: {
        enable: true,
        distance: 150,
        color: "#ffffff",
        opacity: 0.4,
        width: 1,
      },
      move: {
        enable: true,
        speed: 2,
        outModes: "out",
      },
    },
  };

  particlesLoaded(container: Container): void {
    console.log("Particles container loaded", container);
  }
}

3. Template

html
<ngx-particles
  id="tsparticles"
  [options]="particlesOptions"
  (particlesLoaded)="particlesLoaded($event)"
></ngx-particles>

Engine Initialisation Details

The NgParticlesService.init() method must be called exactly once, typically in AppComponent.ngOnInit(). It receives a callback where you load the plugins/presets your application needs.

typescript
import { Component, OnInit } from "@angular/core";
import { NgParticlesService } from "@tsparticles/angular";
import type { Engine } from "@tsparticles/engine";

@Component({ ... })
export class AppComponent implements OnInit {
  constructor(private readonly ngParticlesService: NgParticlesService) {}

  ngOnInit(): void {
    void this.ngParticlesService.init(async (engine: Engine) => {
      // Load only what you need for smaller bundles
      await loadBasic(engine);       // basic shapes + move
      await loadEmittersPlugin(engine); // emitter shapes
    });
  }
}

Available loader functions from tsparticles:

FunctionDescription
loadFull(engine)All features (largest bundle)
loadBasic(engine)Core shapes (circle, square, polygon, etc.)
loadSlim(engine)Most features minus rarely used plugins
loadAll(engine)Deprecated alias for loadFull

Confetti Effect

bash
npm install @tsparticles/preset-confetti
typescript
import { loadConfettiPreset } from "@tsparticles/preset-confetti";

// In NgParticlesService.init callback:
await loadConfettiPreset(engine);
typescript
particlesOptions: ISourceOptions = {
  preset: "confetti",
  background: {
    color: "transparent",
  },
};

Or use the convenience <ngx-confetti> component:

typescript
// app.module.ts
import { NgParticlesModule } from "@tsparticles/angular";

@NgModule({
  imports: [NgParticlesModule],
})
export class AppModule {}
html
<ngx-confetti
  [options]="{
    particleCount: 200,
    colors: ['#ff0000', '#00ff00', '#0000ff', '#ffff00']
  }"
></ngx-confetti>

Fireworks Effect

bash
npm install @tsparticles/preset-fireworks
typescript
import { loadFireworksPreset } from "@tsparticles/preset-fireworks";

// In NgParticlesService.init callback:
await loadFireworksPreset(engine);
typescript
particlesOptions: ISourceOptions = {
  preset: "fireworks",
  background: {
    color: "#000000",
  },
};

Or use the <ngx-fireworks> component:

html
<ngx-fireworks
  [options]="{
    explosion: 8,
    intensity: 30,
    flickering: 50,
    traceLength: 3
  }"
></ngx-fireworks>

Avoid auto-starting fireworks; bind them to a user action (click, scroll) to prevent unwanted resource usage.


Custom Particles Configuration

Full-featured custom particle setup with interactivity:

typescript
import { Component, OnInit } from "@angular/core";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";
import { loadFull } from "tsparticles";
import { NgParticlesService } from "@tsparticles/angular";

@Component({
  selector: "app-particles",
  templateUrl: "./particles.component.html",
})
export class ParticlesComponent implements OnInit {
  constructor(private readonly ngParticlesService: NgParticlesService) {}

  ngOnInit(): void {
    void this.ngParticlesService.init(async (engine: Engine) => {
      await loadFull(engine);
    });
  }

  particlesOptions: ISourceOptions = {
    background: {
      color: "#0d0d0d",
    },
    fpsLimit: 60,
    particles: {
      number: {
        value: 100,
        density: {
          enable: true,
        },
      },
      color: {
        value: ["#ff0000", "#00ff00", "#0000ff", "#ffff00", "#ff00ff"],
      },
      shape: {
        type: ["circle", "square", "triangle"],
      },
      opacity: {
        value: 0.8,
        random: true,
        anim: {
          enable: true,
          speed: 1,
          sync: false,
        },
      },
      size: {
        value: { min: 2, max: 8 },
        random: true,
        anim: {
          enable: true,
          speed: 4,
          size_min: 1,
          sync: false,
        },
      },
      links: {
        enable: true,
        distance: 150,
        color: "#ffffff",
        opacity: 0.3,
        width: 1,
        triangles: {
          enable: true,
          color: "#ffffff",
          opacity: 0.05,
        },
      },
      move: {
        enable: true,
        speed: 3,
        direction: "none",
        random: true,
        straight: false,
        outModes: "bounce",
        attract: {
          enable: true,
          rotateX: 600,
          rotateY: 600,
        },
      },
      life: {
        duration: {
          value: 5,
          random: true,
        },
        count: 0,
      },
    },
    interactivity: {
      events: {
        onHover: {
          enable: true,
          mode: "grab",
        },
        onClick: {
          enable: true,
          mode: "push",
        },
        resize: {
          enable: true,
        },
      },
      modes: {
        grab: {
          distance: 200,
          links: {
            opacity: 0.5,
          },
        },
        push: {
          quantity: 4,
        },
      },
    },
    detectRetina: true,
  };

  particlesLoaded(container: Container): void {
    console.log("Container loaded", container);
  }
}
html
<ngx-particles
  id="tsparticles"
  [options]="particlesOptions"
  (particlesLoaded)="particlesLoaded($event)"
></ngx-particles>

Events

The ngx-particles component emits the particlesLoaded event:

typescript
import type { Container } from "@tsparticles/engine";

// Component method
onParticlesLoaded(container: Container): void {
  // Access the container API
  container.pause();
  container.play();
  container.destroy();
  container.exportImage().then((blob) => { /* ... */ });
}
html
<ngx-particles
  id="tsparticles"
  [options]="particlesOptions"
  (particlesLoaded)="onParticlesLoaded($event)"
></ngx-particles>

The container reference gives you full programmatic control: pause, resume, destroy, export, and more.


Template Syntax & Conditional Rendering

Use Angular structural directives to toggle the component:

html
<button (click)="showParticles = !showParticles">Toggle Particles</button>

<ngx-particles
  *ngIf="showParticles"
  id="tsparticles"
  [options]="particlesOptions"
  (particlesLoaded)="particlesLoaded($event)"
></ngx-particles>
typescript
export class AppComponent {
  showParticles = true;
  // ...
}

When *ngIf evaluates to false, the component is destroyed (including the canvas and all particle instances). Re-creating it re-initialises everything from scratch.


Standalone Components (Angular 17+)

In Angular 17+, you can import NgParticlesModule directly into a standalone component:

typescript
import { Component, OnInit } from "@angular/core";
import { NgParticlesModule, NgParticlesService } from "@tsparticles/angular";
import { loadFull } from "tsparticles";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";

@Component({
  selector: "app-particles",
  standalone: true,
  imports: [NgParticlesModule],
  template: `
    <ngx-particles
      id="tsparticles"
      [options]="particlesOptions"
      (particlesLoaded)="particlesLoaded($event)"
    ></ngx-particles>
  `,
})
export class ParticlesComponent implements OnInit {
  constructor(private readonly ngParticlesService: NgParticlesService) {}

  ngOnInit(): void {
    void this.ngParticlesService.init(async (engine: Engine) => {
      await loadFull(engine);
    });
  }

  particlesOptions: ISourceOptions = {
    background: { color: "#000" },
    particles: {
      number: { value: 50 },
      color: { value: "#fff" },
      shape: { type: "circle" },
      move: { enable: true, speed: 2 },
    },
  };

  particlesLoaded(container: Container): void {
    console.log("Loaded", container);
  }
}

No NgModule wrapper needed — just import NgParticlesModule in the component's imports array.


Full Component Example

app.component.ts

typescript
import { Component, OnInit } from "@angular/core";
import type { Container, Engine, ISourceOptions } from "@tsparticles/engine";
import { loadSlim } from "@tsparticles/slim";
import { NgParticlesService } from "@tsparticles/angular";

@Component({
  selector: "app-root",
  templateUrl: "./app.component.html",
  styleUrls: ["./app.component.css"],
})
export class AppComponent implements OnInit {
  title = "tsParticles Angular Demo";

  constructor(private readonly ngParticlesService: NgParticlesService) {}

  ngOnInit(): void {
    void this.ngParticlesService.init(async (engine: Engine) => {
      await loadSlim(engine);
    });
  }

  particlesOptions: ISourceOptions = {
    autoPlay: true,
    background: {
      color: "#1e1e2e",
      image: "",
      position: "50% 50%",
      repeat: "no-repeat",
      size: "cover",
    },
    backgroundMask: {
      cover: {
        color: "#1e1e2e",
      },
      enable: false,
    },
    fullScreen: {
      enable: true,
      zIndex: -1,
    },
    detectRetina: true,
    fpsLimit: 60,
    particles: {
      color: {
        value: "#cdd6f4",
      },
      links: {
        color: "#cdd6f4",
        distance: 150,
        enable: true,
        opacity: 0.3,
        width: 1,
      },
      move: {
        enable: true,
        speed: 1,
      },
      number: {
        value: 60,
      },
      opacity: {
        value: 0.6,
      },
      size: {
        value: { min: 1, max: 3 },
      },
    },
  };

  particlesLoaded(container: Container): void {
    console.log("Particles loaded", container);
  }
}

app.component.html

html
<div style="position: relative; width: 100%; height: 100vh;">
  <ngx-particles
    id="tsparticles"
    [options]="particlesOptions"
    (particlesLoaded)="particlesLoaded($event)"
  ></ngx-particles>

  <div
    style="position: absolute; top: 50%; left: 50%; transform: translate(-50%, -50%); color: white; text-align: center;"
  >
    <h1>{{ title }}</h1>
    <p>Particles are running in the background.</p>
  </div>
</div>

app.component.css

css
:host {
  display: block;
  width: 100%;
  height: 100%;
}

API Reference

ComponentSelectorDescription
Particlesngx-particlesFull particle system component
Confettingx-confettiPre-configured confetti effect
Fireworksngx-fireworksPre-configured fireworks effect

ngx-particles Inputs

InputTypeDefaultDescription
idstring"tsparticles"Canvas element ID
optionsISourceOptions{}Particle configuration
urlstringRemote JSON config URL

ngx-particles Outputs

OutputPayloadDescription
particlesLoadedContainerEmitted when the container is initialised

Troubleshooting

  • Blank / invisible canvas — Ensure the parent element has a defined height (e.g., height: 100vh). The canvas takes the container dimensions.
  • NgParticlesService.init() called multiple times — Call it only once, typically in AppComponent.ngOnInit(). Subsequent calls are safe but redundant.
  • Module not found — Verify @tsparticles/angular is listed in package.json dependencies and that you imported NgParticlesModule.
  • NullInjectorError: No provider for NgParticlesService — You must import NgParticlesModule (or re-export it) in the module where you provide the component.