jQuery Integration
Integrate tsParticles into your jQuery-based projects with the official jQuery plugin wrapper.
Installation
Via CDN
Include jQuery, tsParticles, and the jQuery plugin via script tags:
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.7.0/jquery.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/tsparticles@4/tsparticles.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/@tsparticles/jquery@4/tsparticles.jquery.min.js"></script>Via npm + Build
Install the required packages:
npm install jquery @tsparticles/jquery tsparticlesImport into your project:
import $ from "jquery";
import "@tsparticles/jquery";Engine Initialization
Before particles can be rendered, the tsParticles engine must be initialized with the features you need. This is done via $.particles.init:
(async () => {
await $.particles.init(async (engine) => {
const { loadFull } = await import("tsparticles");
await loadFull(engine);
});
})();Why is this needed? tsParticles uses a modular architecture.
loadFullregisters all built-in shapes, interactions, and updaters. You can import smaller bundles (e.g.,tsparticles-slim) to reduce bundle size.
Basic Usage
Once the engine is initialized and the DOM is ready, select a container element and call .particles().load():
$(document).ready(async () => {
await $.particles.init(async (engine) => {
const { loadFull } = await import("tsparticles");
await loadFull(engine);
});
$("#tsparticles")
.particles()
.load({
background: {
color: "#0d47a1",
},
particles: {
number: { value: 80 },
links: { enable: true, color: "#ffffff" },
move: { enable: true },
},
});
});The container element must exist in the DOM:
<div id="tsparticles"></div>Custom Configuration
The .load() method accepts the full ISourceOptions object. Here is a comprehensive example:
$("#tsparticles")
.particles()
.load({
background: {
color: "#000000",
},
fpsLimit: 120,
particles: {
color: {
value: ["#ff0000", "#00ff00", "#0000ff"],
},
move: {
direction: "none",
enable: true,
outModes: "bounce",
speed: 4,
},
number: {
density: {
enable: true,
},
value: 60,
},
opacity: {
value: 0.6,
},
shape: {
type: ["circle", "square", "triangle"],
},
size: {
value: { min: 2, max: 8 },
},
links: {
enable: true,
distance: 150,
color: "#ffffff",
opacity: 0.4,
width: 1,
},
},
interactivity: {
events: {
onClick: {
enable: true,
mode: "push",
},
onHover: {
enable: true,
mode: "repulse",
},
},
modes: {
push: {
quantity: 4,
},
repulse: {
distance: 200,
},
},
},
});Preset Loading
If you have installed a preset package (e.g. tsparticles-preset-stars), load it during engine initialization and reference it in the configuration:
npm install tsparticles-preset-stars(async () => {
await $.particles.init(async (engine) => {
const { loadStarsPreset } = await import("tsparticles-preset-stars");
await loadStarsPreset(engine);
});
$("#tsparticles")
.particles()
.load({
preset: "stars",
background: { color: "#0d47a1" },
});
})();Event Handling and Container Control
.particles() returns a jQuery plugin instance. To access the underlying tsParticles Container and call methods like play(), pause(), or destroy():
const $container = $("#tsparticles");
// Load particles
$container.particles().load({
/* options */
});
// Play/pause after a few seconds
setTimeout(() => {
const container = $container.particles().getContainer();
container?.pause();
}, 5000);Full Example
Below is a complete, self-contained HTML page that loads tsParticles via CDN and renders a particle scene with interactive effects:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>tsParticles + jQuery</title>
<style>
#tsparticles {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
background: #0d47a1;
}
</style>
</head>
<body>
<div id="tsparticles"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.7.0/jquery.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/tsparticles@4/tsparticles.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/@tsparticles/jquery@4/tsparticles.jquery.min.js"></script>
<script>
$(document).ready(async () => {
await $.particles.init(async (engine) => {
await tsParticles.loadFull(engine);
});
$("#tsparticles")
.particles()
.load({
fpsLimit: 60,
particles: {
number: { value: 100 },
color: { value: "#ffffff" },
links: {
enable: true,
distance: 150,
color: "#ffffff",
opacity: 0.4,
},
move: {
enable: true,
speed: 2,
outModes: "out",
},
size: {
value: { min: 1, max: 4 },
},
},
interactivity: {
events: {
onHover: { enable: true, mode: "grab" },
onClick: { enable: true, mode: "push" },
},
modes: {
grab: { distance: 200, links: { opacity: 0.5 } },
push: { quantity: 4 },
},
},
background: { color: "#0d47a1" },
});
});
</script>
</body>
</html>API Reference
| Method | Description |
|---|---|
$.particles.init(fn) | Initialize the engine with a loader callback |
$(el).particles() | Create a particles plugin instance on the element |
$(el).particles().load(opts) | Load and start the particle configuration |
$(el).particles().destroy() | Destroy the particle instance and clean up |
$(el).particles().getContainer() | Return the underlying Container for imperative control |
