Lit Integration
The @tsparticles/lit package provides a <lit-particles> custom element built with Lit, allowing you to use tsParticles declaratively in any Lit project or plain HTML page.
Installation
npm install @tsparticles/lit tsparticlesThe package is fully typed and includes Lit's reactive controller patterns for reactively updating particle options.
Engine Initialization
Call initParticlesEngine before registering the <lit-particles> component or importing it in your application. This must happen exactly once.
import { initParticlesEngine } from "@tsparticles/lit";
import { loadFull } from "tsparticles";
void initParticlesEngine(async (engine) => {
await loadFull(engine);
});For optimized bundle sizes, import only the features your project needs:
import { initParticlesEngine } from "@tsparticles/lit";
import { loadBasic } from "@tsparticles/basic";
import { loadConfettiPreset } from "@tsparticles/preset-confetti";
void initParticlesEngine(async (engine) => {
await loadBasic(engine);
await loadConfettiPreset(engine);
});Basic Usage
After the engine is initialized, use the <lit-particles> element in any Lit template or HTML file:
import { LitElement, html } from "lit";
import { customElement } from "lit/decorators.js";
import "@tsparticles/lit";
@customElement("my-app")
class MyApp extends LitElement {
private options = {
background: {
color: "#0d1117",
},
particles: {
number: { value: 60 },
color: { value: "#58a6ff" },
links: {
enable: true,
color: "#58a6ff",
},
move: { enable: true, speed: 2 },
},
};
render() {
return html` <lit-particles id="tsparticles" .options="${this.options}"> </lit-particles> `;
}
}The .options syntax (with leading dot) is Lit's property binding, ensuring the object is passed by reference rather than serialized as an attribute.
Plain HTML Usage
Once @tsparticles/lit is bundled or loaded, the element works in plain HTML too:
<!DOCTYPE html>
<html>
<head>
<script type="module" src="bundle.js"></script>
</head>
<body>
<lit-particles id="tsparticles"></lit-particles>
</body>
</html>You can pass a minimal options object as a JSON attribute:
<lit-particles
id="tsparticles"
options='{"background":{"color":"#000"},"particles":{"number":{"value":30}}}'
></lit-particles>Custom Configuration
Pass a full tsParticles configuration as a Lit property:
import { LitElement, html } from "lit";
import { customElement, property } from "lit/decorators.js";
import type { ISourceOptions } from "@tsparticles/engine";
import "@tsparticles/lit";
@customElement("my-particles")
class MyParticles extends LitElement {
@property({ type: Object })
options: ISourceOptions = {
background: {
color: "#0d1117",
},
fpsLimit: 120,
fullScreen: {
enable: true,
zIndex: -1,
},
particles: {
color: {
value: ["#ff5733", "#33ff57", "#3357ff"],
},
links: {
color: "#ffffff",
enable: true,
opacity: 0.3,
distance: 150,
},
move: {
enable: true,
speed: 1.5,
direction: "none",
random: true,
},
number: {
value: 100,
density: {
enable: true,
},
},
opacity: {
value: 0.6,
animation: {
enable: true,
speed: 0.5,
minimumValue: 0.1,
},
},
size: {
value: { min: 1, max: 5 },
animation: {
enable: true,
speed: 2,
minimumValue: 1,
},
},
},
interactivity: {
events: {
onHover: {
enable: true,
mode: "grab",
},
onClick: {
enable: true,
mode: "push",
},
},
modes: {
grab: {
distance: 180,
links: {
opacity: 0.5,
},
},
push: {
quantity: 4,
},
},
},
};
render() {
return html` <lit-particles id="tsparticles" .options="${this.options}"> </lit-particles> `;
}
}Event Handling
Listen for the particles-loaded custom event dispatched by the <lit-particles> element:
import { LitElement, html } from "lit";
import { customElement } from "lit/decorators.js";
import type { Container } from "@tsparticles/engine";
import "@tsparticles/lit";
@customElement("my-app")
class MyApp extends LitElement {
private handleParticlesLoaded(e: CustomEvent<Container>) {
const container = e.detail;
console.log("Particles loaded:", container);
container?.refresh();
}
render() {
return html` <lit-particles id="tsparticles" @particles-loaded="${this.handleParticlesLoaded}"> </lit-particles> `;
}
}TypeScript Example
A fully typed Lit element with initParticlesEngine, reactive options, and event handling:
import { LitElement, html } from "lit";
import { customElement, property } from "lit/decorators.js";
import { initParticlesEngine } from "@tsparticles/lit";
import type { Container, ISourceOptions } from "@tsparticles/engine";
import { loadFull } from "tsparticles";
import "@tsparticles/lit";
void initParticlesEngine(async (engine) => {
await loadFull(engine);
});
@customElement("particles-background")
class ParticlesBackground extends LitElement {
@property({ type: Object })
options: ISourceOptions = {};
@property({ type: Boolean, attribute: "fullscreen" })
fullscreen = true;
protected onParticlesLoaded(e: CustomEvent<Container>) {
console.log("Container ready:", e.detail.id);
}
render() {
return html`
<lit-particles
id="particles-bg"
.options="${this.options}"
?fullScreen="${this.fullscreen}"
@particles-loaded="${this.onParticlesLoaded}"
>
</lit-particles>
`;
}
}Dynamic Updates
Because <lit-particles> uses Lit's reactive properties, changing the options property automatically updates the particles:
import { LitElement, html } from "lit";
import { customElement, state } from "lit/decorators.js";
import type { ISourceOptions } from "@tsparticles/engine";
import "@tsparticles/lit";
@customElement("dynamic-particles")
class DynamicParticles extends LitElement {
@state()
private theme: "light" | "dark" = "dark";
private get options(): ISourceOptions {
return this.theme === "dark"
? {
background: { color: "#0d1117" },
particles: { color: { value: "#58a6ff" } },
}
: {
background: { color: "#ffffff" },
particles: { color: { value: "#0969da" } },
};
}
private toggleTheme() {
this.theme = this.theme === "dark" ? "light" : "dark";
}
render() {
return html`
<button @click="${this.toggleTheme}">Switch to ${this.theme === "dark" ? "Light" : "Dark"}</button>
<lit-particles id="tsparticles" .options="${this.options}"> </lit-particles>
`;
}
}The component watches the options property and calls refresh() internally whenever it changes, seamlessly updating the particle configuration at runtime.
