Hierarchy

  • Particle

Implements

Constructors

Properties

_calcPosition: any
_calculateVelocity: any
_checkOverlap: any
_engine: any
_getRollColor: any
_initPosition: any
_loadShapeData: any
backColor?: IHsl
close: boolean
container: Container
destroyed: boolean
direction: number
fill: boolean
group?: string
id: number
ignoresResizeRatio: boolean
initialPosition: Vector
initialVelocity: Vector
interactivity: Interactivity
lastPathTime: number
misplaced: boolean
moveCenter: ICenterCoordinates
moveDecay: number
offset: Vector
pathDelay: number
pathGenerator?: IMovePathGenerator
pathRotation: boolean
position: Vector3d
randomIndexData?: number
rotation: number
shadowColor?: IRgb
shape: string
shapeData?: IShapeValues
sides: number
spawning: boolean
strokeColor?: IParticleHslAnimation
strokeOpacity?: number
strokeWidth?: number
unbreakable: boolean
velocity: Vector
zIndexFactor: number

Methods

  • Parameters

    • Optional override: boolean

    Returns void

  • Parameters

    Returns void

  • Returns undefined | IHsl

  • Returns number

  • Returns number

  • Parameters

    Returns void

  • Returns boolean

  • Returns boolean

  • Returns void