Properties
angle
attract
bounce
bounce: boolean
center
collisions
collisions: boolean
decay
direction
direction: number | "none" | "left" | "top" | "bottom" | "right" | "outside" | "inside" | MoveDirectionAlt | MoveDirection | "bottomLeft" | "bottomRight" | "topLeft" | "topRight"
distance
drift
enable
enable: boolean
gravity
noise
outMode
outMode: "split" | "none" | "bounce" | "destroy" | "out" | OutModeAlt | OutMode | "bounceHorizontal" | "bounceVertical"
outModes
outModes: "split" | "none" | "bounce" | "destroy" | "out" | OutModeAlt | IOutModes | OutMode | "bounceHorizontal" | "bounceVertical"
out_mode
out_mode: "split" | "none" | "bounce" | "destroy" | "out" | OutModeAlt | OutMode | "bounceHorizontal" | "bounceVertical"
path
random
random: boolean
size
size: boolean
speed
spin
straight
straight: boolean
trail
vibrate
vibrate: boolean
warp
warp: boolean