tsParticles - v0.0.0
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    Particles Links options, this configures how the particles link together [[include:Options/Particles/Links.md]]

    interface ILinks {
        blink: boolean;
        color: string | IRangeColor;
        consent: boolean;
        distance: number;
        enable: boolean;
        frequency: number;
        id?: string;
        opacity: number;
        shadow: ILinksShadow;
        triangles: ILinksTriangle;
        warp: boolean;
        width: number;
    }

    Implemented by

    Index

    Properties

    blink: boolean

    Enables random blinking, if set to true and ILinks.color is set to "random" the link will have a random color each frame resulting in a blinking animation

    color: string | IRangeColor

    Link line color, can be a string or an IOptionsColor object. If the value is "random", if ILinks.blink is true sets a random color each frame, if ILinks.consent is true a random color is used for all links, if ILinks.blink and ILinks.consent are false the color will be a gradient with the two linked particles color

    consent: boolean

    If enabled the links will have a single random color, if ILinks.color value is "random"

    distance: number

    Sets the maximum particles link line length

    enable: boolean

    Enables the particles links

    frequency: number
    id?: string

    Sets the link id, if two particles have a different link id they won't link together

    opacity: number

    Sets the maximum link opacity

    shadow: ILinksShadow

    Enables the link line shadow Shadows in canvas are really heavy and this can affect negatively on performances, use with caution

    triangles: ILinksTriangle

    Fills the triangles made by link lines

    warp: boolean

    Enable link lines warp, linking particles between edges like there's a warp portal at the edges

    width: number

    Sets the link line width