interface IDrawParticleParams {
    backgroundMask: boolean;
    colorStyles: IParticleColorStyle;
    composite: GlobalCompositeOperation;
    container: Container;
    context: CanvasRenderingContext2D;
    delta: IDelta;
    opacity: number;
    particle: Particle;
    radius: number;
    shadow: IShadow;
    transform: IParticleTransformValues;
}

Properties

backgroundMask: boolean
colorStyles: IParticleColorStyle
composite: GlobalCompositeOperation
container: Container
context: CanvasRenderingContext2D
delta: IDelta
opacity: number
particle: Particle
radius: number
shadow: IShadow