Hierarchy

  • Particle

    Constructors

    Properties

    _calcPosition: any
    _calculateVelocity: any
    _checkOverlap: any
    _engine: any
    _getRollColor: any
    _initPosition: any
    backColor?: IHsl
    container: Container
    destroyed: boolean
    direction: number
    effect: string
    effectClose: boolean
    effectData?: IShapeValues
    effectFill: boolean
    group?: string
    id: number
    ignoresResizeRatio: boolean
    initialPosition: Vector
    initialVelocity: Vector
    interactivity: Interactivity
    lastPathTime: number
    misplaced: boolean
    moveCenter: ICenterCoordinates
    moveDecay: number
    offset: Vector
    pathDelay: number
    pathGenerator?: IMovePathGenerator
    pathRotation: boolean
    position: Vector3d
    randomIndexData?: number
    rotation: number
    shadowColor?: IRgb
    shape: string
    shapeClose: boolean
    shapeData?: IShapeValues
    shapeFill: boolean
    sides: number
    spawning: boolean
    strokeColor?: IParticleHslAnimation
    strokeOpacity?: number
    strokeWidth?: number
    unbreakable: boolean
    velocity: Vector
    zIndexFactor: number

    Methods

    • Parameters

      • Optional override: boolean

      Returns void

    • Parameters

      Returns void

    • Returns undefined | IHsl

    • Returns number

    • Returns number

    • Returns undefined | IHsl

    • Parameters

      Returns void

    • Returns boolean

    • Returns boolean

    • Returns void