Animation loop count
Speed animation decay
Animation delay, first time only
The value to use for destroying the particle.
Enables/disables the animation
Speed animation
Enables the sync animations for the particles created at the same time pushed or emitter particles will be out of sync
This load method is used to load data in the classes used as generic
Optional
data: RecursivePartial<IOpacityAnimation>the input options
This interface is used by the options classes to have a IOptionLoader.load method to set all needed properties from source