tsParticles - v4.0.0-beta.12
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    Module tsParticles Fire Preset - v4.0.0-beta.16

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    tsParticles Fire Preset

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    tsParticles preset for a faded red to black background with particles colored like fire and ash sparks.

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    demo

    1. Install @tsparticles/engine (or use the CDN bundle below)
    2. Call loadFirePreset(tsParticles) before tsParticles.load(...)
    3. Set preset: "fire" in options
    <script src="https://cdn.jsdelivr.net/npm/@tsparticles/preset-fire@3/tsparticles.preset.fire.bundle.min.js"></script>
    

    Once the scripts are loaded you can set up tsParticles like this:

    (async () => {
    await loadFirePreset(tsParticles);

    await tsParticles.load({
    id: "tsparticles",
    options: {
    preset: "fire",
    },
    });
    })();

    Important ⚠️ You can override all the options defining the properties like in any standard tsParticles installation.

    tsParticles.load({
    id: "tsparticles",
    options: {
    particles: {
    shape: {
    type: "square", // starting from v2, this require the square shape script
    },
    },
    preset: "fire",
    },
    });

    Like in the sample above, the circles will be replaced by squares.

    Checkout the documentation in the component library repository and call the loadFirePreset function instead of loadFull, loadSlim or similar functions.

    The options shown above are valid for all the component libraries.

    This preset loads and combines the following packages:

    Package Role in this preset README
    @tsparticles/basic Base runtime bundle used by the preset https://www.npmjs.com/package/@tsparticles/basic
    @tsparticles/engine tsParticles engine and preset registration https://www.npmjs.com/package/@tsparticles/engine
    @tsparticles/interaction-external-push Adds push interaction (click/tap spawn) https://www.npmjs.com/package/@tsparticles/interaction-external-push
    @tsparticles/plugin-interactivity Enables external interaction plumbing https://www.npmjs.com/package/@tsparticles/plugin-interactivity

    If you want to customize one specific behavior, start from the related package README above.

    • Calling tsParticles.load(...) before loadFirePreset(tsParticles)
    • Changing particle shape without loading the corresponding shape package
    • Forgetting the dark radial-gradient background is part of the preset; override background.image if you want a different background

    flowchart TD
    
    subgraph b [Bundles]
    bb[tsParticles Basic]
    end
    
    subgraph i [Interactions]
    
    subgraph ie [Externals]
    iep[Push]
    end
    
    end
    
    bb --> i
    
    subgraph pl [Plugins]
    pli[Interactivity]
    end
    
    bb --> pl
    
    subgraph pr [Presets]
    prf[Fire]
    end
    
    bb & iep & pli --> prf
    

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