particles.enable
boolean
true
false
particles.color
color object
color
particles.frequency
number
0...1
Math.random()
particles.opacity
lines
object
particles
Particles Twinkle
particles.enable
boolean
true
/false
particles.color
color object
color
object is the same described here {@link IColor}, this value is optionalparticles.frequency
number
0...1
Math.random()
call, if the random value is greater the twinkle effect will be displayedparticles.opacity
number
0...1
lines
object
particles
but applied to linked lines