Particles Twinkle

key option type example notes
particles.enable boolean true / false
particles.color color object This color object is the same described here {@link IColor}, this value is optional
particles.frequency number 0...1 This value will be the comparison to Math.random() call, if the random value is greater the twinkle effect will be displayed
particles.opacity number 0...1
lines object The same values of particles but applied to linked lines
interface ITwinkle {
    lines: ITwinkleValues;
    particles: ITwinkleValues;
}

Implemented by

Properties

Properties

particles: ITwinkleValues