interface ITextShape {
    close?: boolean;
    fill?: boolean;
    font: string;
    particles?: RecursivePartial<IParticlesOptions>;
    style: string;
    value: SingleOrMultiple<string>;
    weight: string;
}

Hierarchy

Properties

close?: boolean
fill?: boolean
font: string
style: string
value: SingleOrMultiple<string>
weight: string