interface IParticleColorAnimation {
    decay?: number;
    delayTime?: number;
    enable: boolean;
    initialValue?: number;
    loops?: number;
    maxLoops?: number;
    offset?: RangeValue;
    status?: AnimationStatus;
    time?: number;
    value: number;
    velocity?: number;
}

Hierarchy

Properties

decay?: number
delayTime?: number
enable: boolean
initialValue?: number
loops?: number
maxLoops?: number
offset?: RangeValue
time?: number
value: number
velocity?: number