interface IColorAnimation {
    count: RangeValue;
    decay: RangeValue;
    delay: RangeValue;
    enable: boolean;
    offset: RangeValue;
    speed: RangeValue;
    sync: boolean;

Hierarchy (view full)

Implemented by


count: RangeValue

Animation loop count

decay: RangeValue

Speed animation decay

delay: RangeValue

Animation delay, first time only

enable: boolean

Enables/disables the animation

offset: RangeValue

The value offset percent applied to color hue

speed: RangeValue

Speed animation

sync: boolean

Enables the sync animations for the particles created at the same time pushed or emitter particles will be out of sync