interface IMovePathGenerator {
    generate: ((particle: Particle, delta: IDelta) => Vector);
    init: ((container: Container) => void);
    reset: ((particle: Particle) => void);
    update: (() => void);
}

Properties

generate: ((particle: Particle, delta: IDelta) => Vector)
init: ((container: Container) => void)
reset: ((particle: Particle) => void)
update: (() => void)