Constructors

Properties

_currentTheme?: any
_delay: any
_delayTimeout?: any
_drawAnimationFrame?: any
_duration: any
_engine: any
_eventListeners: any
_firstStart: any
_initialSourceOptions: any
_intersectionManager: any
_intersectionObserver: any
_lastFrameTime?: any
_lifeTime: any
_nextFrame: any
_options: any
_paused: any
_responsiveMaxWidth?: any
_smooth: any
_sourceOptions: any
actualOptions: Options
canvas: Canvas
destroyed: boolean
effectDrawers: Map<string, IEffectDrawer<Particle>>
fpsLimit: number
id: symbol
pageHidden: boolean
particles: Particles
pathGenerators: Map<string, IMovePathGenerator>
plugins: Map<string, IContainerPlugin>
retina: Retina
shapeDrawers: Map<string, IShapeDrawer<Particle>>
started: boolean
zLayers: number

Accessors

  • get animationStatus(): boolean
  • Returns boolean

  • get options(): Options
  • Returns Options

Methods

  • Parameters

    • callback: ((evt, particles?) => void)
        • (evt, particles?): void
        • Parameters

          • evt: Event
          • Optional particles: Particle[]

          Returns void

    Returns void

  • Parameters

    • value: number

    Returns void

  • Parameters

    Returns boolean

  • Returns boolean

  • Returns void

  • Parameters

    • force: boolean

    Returns void

  • Parameters

    • type: string
    • Optional options: Record<string, unknown>

    Returns Promise<undefined | Blob>

  • Parameters

    • mode: string

    Returns void

  • Returns Promise<void>

  • Parameters

    • Optional name: string

    Returns Promise<void>

  • Returns void

  • Parameters

    • Optional force: boolean

    Returns void

  • Returns Promise<void>

  • Returns Promise<void>

  • Returns Promise<void>

  • Returns void

  • Returns boolean