OptionaladdInteractor?: (name: string, interactorInitializer: InteractorInitializer) => voidAdds an interactor by name
OptionalgetInteractors?: (container: Container, force?: boolean) => Promise<IInteractor[]>Gets all interactors for the container
The interactor initializers
Optionalinteractors?: Map<string, InteractorInitializer>Map of interactor initializers
Optionalinteractors?: Map<Container, IInteractor[]>Map of containers to their interactors
OptionalsetOnClickHandler?: (callback: (e: Event, particles?: Particle[]) => void) => voidSets a click handler for interactivity
Interactivity plugin manager