tsParticles - v4.1.1
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    Module tsParticles Pac-Man Palette - v4.1.1

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    tsParticles Pac-Man Palette

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    tsParticles palette inspired by the classic Pac-Man arcade game, featuring the iconic yellow and ghost colors.

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    #FFFD72
    Pac-Man Yellow

    #D64532
    Blinky (Red)

    #78C7F5
    Inky (Cyan)

    #E8AD53
    Clyde (Orange)

    #E7AFD7
    Pinky (Pink)

    Background
    #000000
    Blend mode: screen | Fill: true
    1. Install @tsparticles/engine (or use the CDN bundle below)
    2. Load a base package (for example @tsparticles/basic) and call loadPacmanPalette before tsParticles.load(...)
    3. Apply the palette plus a minimal particles configuration in your options

    A palette defines colors, not complete behavior, so pair it with a runtime package and particle options.

    <script src="https://cdn.jsdelivr.net/npm/@tsparticles/basic@4/tsparticles.basic.bundle.min.js"></script>
    <script src="https://cdn.jsdelivr.net/npm/@tsparticles/palette-pacman@4/tsparticles.palette-palette-pacman.min.js"></script>

    Once the scripts are loaded you can set up tsParticles like this:

    (async engine => {
    await loadBasic(engine);
    await loadPacmanPalette(engine);

    const options = {
    particles: {
    number: { value: 200 },
    shape: { type: "circle" },
    size: { value: { min: 10, max: 15 } },
    move: {
    enable: true,
    speed: 2,
    },
    },
    palette: "pacman",
    };

    await engine.load({
    id: "tsparticles",
    options,
    });
    })(tsParticles);

    Important ⚠️ You can override all the options defining the properties like in any standard tsParticles installation.

    Checkout the documentation in the component library repository and call the loadPacmanPalette function.

    Modules

    browser
    index
    index.lazy
    options