interface IAnimation {
    count: RangeValue;
    decay: RangeValue;
    delay: RangeValue;
    enable: boolean;
    speed: RangeValue;
    sync: boolean;
}

Hierarchy

Implemented by

Properties

count: RangeValue
decay: RangeValue
delay: RangeValue
enable: boolean
speed: RangeValue
sync: boolean