tsParticles - v4.4.0
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    Collisions fluid options, used by the fluid collision mode

    interface ICollisionsFluid {
        maxForce: RangeValue;
        maxNeighbors: number;
        nearStiffness: RangeValue;
        radius: RangeValue;
        restDensity: RangeValue;
        stiffness: RangeValue;
    }

    Implemented by

    Index
    maxForce: RangeValue

    The maximum pressure force applied to a single neighbor pair

    maxNeighbors: number

    The maximum number of neighbors used by the density calculation

    nearStiffness: RangeValue

    The near pressure stiffness

    radius: RangeValue

    The fluid interaction radius, in pixels

    restDensity: RangeValue

    The rest density used by the pressure calculation

    stiffness: RangeValue

    The pressure stiffness