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Particles Size

key option type example notes
value number 50
random boolean / object true / false If boolean it randomize the size from 0 to size.value
random.enable boolean true / false This is the alternative to pure boolean value
random.minimumValue number 10 This is the minimum value used in random values
animation.destroy string min
max
none
Destroys the particles if not none when it reaches the min or max value of the animation
animation.enable boolean true / false
animation.minimumValue number 0.25
animation.speed number 3
animation.startValue string min
max
random
Defines where is the starting value of the animation, if random property is set this will be ignored
animation.sync boolean true / false

Hierarchy

Implemented by

Index

Properties

Properties

anim

deprecated

use the new animation instead

animation

animation: ISizeAnimation

random

random: boolean | IRandom
deprecated

Use the new RangeValue type instead of random

value

value: RangeValue