use the new RangeValue type instead
this property is obsolete, please use the new animation
this property is obsolete, please use the new animation
This load method is used to load data in the classes used as generic
Optional
data: RecursivePartial<ISize>the input options
Particles Size
value
number
/object
50
/{ min: 10, max: 50 }
animation.destroy
string
min
max
none
none
when it reaches themin
ormax
value of the animationanimation.enable
boolean
true
/false
animation.speed
number
3
function of other
size
valuesanimation.startValue
string
min
max
random
random
property is set this will be ignored
animation.sync
boolean
true
/false
animation.startValue
is set torandom
, whensync
istoggled
true
, particles will change size simultaneously fortheir entire duration; when
false
, particles begin changingsize from their time of appearance, but independently
of one another.