use the new RangeValue type instead
this property is obsolete, please use the new animation
this property is obsolete, please use the new animation
This load method is used to load data in the classes used as generic
Optional
data: RecursivePartial<IOpacity>the input options
Particles Opacity
value
number
/range
0...1
/{ min: 0.1, max: 0.8 }
animation.destroy
string
min
max
none
none
when it reaches themin
ormax
value of the animation
animation.enable
boolean
true
/false
animation.speed
number
3
specified opacity values
animation.startValue
string
min
max
random
random
propertyis set this will be ignored
animation.sync
boolean
true
/false
animation.startValue
is set torandom
, whensync
is toggledtrue
, particles will change opacity simultaneously for their entireduration; when
false
, particles begin changing opacity from theirtime of appearance, but independently of one another.