this property is obsolete, please use the new collisions object on particles options
this property is obsolete, please use the new collisions object on particles options
this property is obsolete, please use the new collisions object on particles options
this property is obsolete, please use the new collisions object on particles options
this property is obsolete, please use the new outMode
this property is obsolete, please use the new outMode
this property is obsolete, please use the new outMode
this property is obsolete, please use the new outMode
This load method is used to load data in the classes used as generic
Optional
data: RecursivePartial<IMove>the input options
Particles Move
angle
object
attract
object
direction
string
"none"
"top"
"top-right"
"right"
"bottom-right"
"bottom"
"bottom-left"
"left"
"top-left"
distance
object
enable
boolean
true
/false
gravity
object
noise
object
outModes
object
random
boolean
true
/false
size
boolean
true
/false
speed
number
4
speed
is the amount of time takes to travel the predefined distance for any particlestraight
boolean
true
/false
trail
object
vibrate
boolean
true
/false
warp
boolean
true
/false
Particles Move Angle
offset
boolean
true
/false
value
number
3000
Particles Move Attract
enable
boolean
true
/false
rotate.x
number
3000
rotate.y
number
1500
Particles Move Distance
horizontal
number
50
vertical
number
50
Particles Move Gravity
acceleration
number
9.81
enable
boolean
true
/false
maxSpeed
number
50
Particles Move Noise
clamp
boolean
true
/false
delay.value
number
/object
1
/{ min: 0.5, max: 1.5 }
enable
boolean
true
/false
generator
string
"generator name"
Particles Move Out Modes
default
string
"out"
"destroy"
"bounce"
"none"
"split"
bottom
string
"out"
"destroy"
"bounce"
"none"
"split"
left
string
"out"
"destroy"
"bounce"
"none"
"split"
right
string
"out"
"destroy"
"bounce"
"none"
"split"
top
string
"out"
"destroy"
"bounce"
"none"
"split"
Particles Move Spin
acceleration
number
2
enable
boolean
true
/false
position
object
{ x: 50, y: 50 }
Particles Move Trail
enable
boolean
true
/false
length
number
10
fillColor
color object
color
object is the same described {@links IColor