tsParticles - v0.0.0
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    tsParticles - v0.0.0

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    tsParticles - TypeScript Particles

    A lightweight TypeScript library for creating particles. Dependency free (*), browser ready and compatible with React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Riot.js, Solid.js, and Web Components

    GitHub Sponsors jsDelivr hits (npm) Cdnjs npm npm lerna CodeFactor Codacy Badge Rate this package Gitpod Ready-to-Code Run on Repl.it

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    tsParticles Product Hunt Buy Me A Coffee



    Documentation and Development references here 📖

    This library is available on two of the most popular CDNs and it's easy and ready to use, if you were using particles.js it's even easier.

    You'll find the instructions below, with all the links you need, and don't be scared by TypeScript, it's just the source language.

    The output files are just JavaScript. 🤩

    CDNs and npm have all the sources you need in Javascript, a bundle browser ready (tsparticles.engine.min.js), and all files splitted for import syntax.

    If you are interested there are some simple instructions just below to guide you to migrate from the old particles.js library.

    Please use these hosts or your own to load tsParticles on your projects

    jsDelivr jsDelivr jsDelivr jsDelivr jsDelivr jsDelivr jsDelivr

    Cdnjs

    https://unpkg.com/@tsparticles/confetti/ https://unpkg.com/@tsparticles/engine/ https://unpkg.com/@tsparticles/fireworks/ https://unpkg.com/@tsparticles/basic/ https://unpkg.com/@tsparticles/slim/ https://unpkg.com/tsparticles/ https://unpkg.com/@tsparticles/all/


    tsParticles Confetti

    npm npmjs

    tsParticles Engine

    npm npmjs

    tsParticles Fireworks

    npm npmjs

    tsParticles Basic

    npm npmjs

    tsParticles Slim

    npm npmjs

    tsParticles

    npm npmjs

    tsParticles All

    npm npmjs

    npm install @tsparticles/engine
    
    yarn add @tsparticles/engine
    
    pnpm install @tsparticles/engine
    
    const tsParticles = require("@tsparticles/engine");

    // or

    import { tsParticles } from "@tsparticles/engine";

    The imported tsParticles is the same instance you have when including the script in the page using the <script> tag.


    Load tsParticles and configure the particles:

    tsParticles demo tsParticles Confetti demo

    index.html

    <div id="tsparticles"></div>

    <script src="tsparticles.engine.min.js"></script>

    app.js

    // @path-json can be an object or an array, the first will be loaded directly, and the object from the array will be randomly selected
    /* tsParticles.load(@params); */

    tsParticles
    .load({
    id: "tsparticles",
    url: "presets/default.json",
    })
    .then(container => {
    console.log("callback - tsparticles config loaded");
    })
    .catch(error => {
    console.error(error);
    });

    //or

    tsParticles.load({
    id: "tsparticles",
    options: {
    /* options here */
    },
    });

    //or

    tsParticles.load({
    id: "tsparticles",
    options: [
    {
    /* options here */
    },
    {
    /* other options here */
    },
    ],
    });
    //random object

    tsParticles.load({
    id: "tsparticles",
    options: [
    {
    /* options here */
    },
    {
    /* other options here */
    },
    ],
    index: 1,
    }); //the second one
    // Important! If the index is not in range 0...<array.length, the index will be ignored.

    // after initialization this can be used.

    /* tsParticles.setOnClickHandler(@callback); */

    /* this will be fired from all particles loaded */

    tsParticles.setOnClickHandler((event, particles) => {
    /* custom on click handler */
    });

    // now you can control the animations too, it's possible to pause and resume the animations
    // these methods don't change the config so you're safe with all your configurations
    // domItem(0) returns the first tsParticles instance loaded in the dom
    const particles = tsParticles.item(0);

    // play will start the animations, if the move is not enabled it won't enable it, it just updates the frame
    particles.play();

    // pause will stop the animations
    particles.pause();

    npm npm

    Instructions available here

    npm npm

    Instructions available here

    npm npm

    Instructions available here

    npm npm

    Instructions available here

    npm npm

    Instructions available here

    npm npm

    Instructions available here

    npm npm

    Instructions available here

    npm npm

    You can find the instructions here

    npm npm

    You can find the instructions here

    npm npm downloads

    Instructions available here

    npm npm

    Instructions available here

    npm npm

    Instruction available here

    npm npm

    You can find the instructions here

    npm npm WordPress Plugin Downloads WordPress Plugin Active Installs

    The plugin page hosted on WordPress.org can be found here

    Actually, an official tsParticles plugin isn't existing, but I have a collaboration with the Premium Addons for Elementor plugin collection.

    Premium Addons for Elementor
    Premium Addons for Elementor is one of the most common plugins for Elementor that offers more than 55 highly customizable Elementor Widgets and Section Add-ons. tsParticles is exclusively included in Premium Particles Section Add-on for Elementor Page Builder. Check It Now.
    Use Premium Addons for Elementor Page Builder and get the chance to include tsParticles in your next WordPress website without the need to write a single line of code. See a Live Example.

    There are some presets ready to be used in this repository, and they also have a bundle file that contains everything needed to run.

    jsDelivr npmjs npmjs

    This preset loads big colored circles moving upwards on a white background.

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    This preset loads colored bubbles coming from the bottom of the screen on a white background.

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    This preset loads white and red confetti launched from the screen center on a transparent background.

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    This preset loads a faded red to a black background with particles colored like fire and ash sparks.

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    This preset loads a mouse trail made with small fading particles like little fireflies.

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    This preset loads a beautiful fireworks effect.

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    demo

    You can find the instructions here

    jsDelivr npmjs npmjs

    demo

    You can find the instructions here


    You can find some tsParticles related templates here. The templates are created for Vanilla Javascript, ReactJS, VueJS, Angular, SvelteJS, and other frameworks.

    The templates will vary, new ones can be created or older ones updated with the latest features or changed to a better style. Check them out once in a while.

    If you created some good design with tsParticles feel free to submit a pull request with your cool template, you'll be credited as the template author!

    https://github.com/tsparticles/templates


    https://particles.js.org/samples

    Particles demo


    You can find all video tutorials on the website here: https://particles.js.org/video.html

    More videos are coming soon! Check every day if there are some new contents.


    Particles chars demo


    tsParticles Polygon Mask demo


    Particles NASA demo


    Particles Nyan Cat demo


    tsParticles Snow demo


    tsParticles Background Mask demo


    particles.json

    You can find some config samples here 📖


    You can find all options available here 📖

    I've created a tsParticles collection on CodePen 😮 or you can check out my profile

    Otherwise, there's the demo page link below.

    tsParticles demo

    Want to see even more demos? Clone the repository on your computer and follow these instructions

    $ pnpm i
    $ pnpm run build
    $ cd demo/vanilla
    $ pnpm start

    Boom! 💥 http://localhost:3000 and you can check out other demos.

    If you are brave enough you can switch to the dev branch for trying the features under development.


    tsParticles has a package that makes this library 100% compatible with the particles.js configuration.

    jsDelivr npmjs npm

    Seriously, you just need to change the script from particles.js to the bundled compatibility package, et-voilà, you're ready 🧙!

    You can read more here

    Want to know 5 reasons to do the switch? Read here

    Below you can find all the information you need to install tsParticles and its new syntax.


    tsParticles now supports some customizations 🥳.

    You can create your own plugins

    Read more here...


    flowchart TD
    
      subgraph core [Core]
        engine[tsParticles Engine]
        perlin-noise[Perlin Noise Lib]
        simplex-noise[Simplex Noise Lib]
        configs[tsParticles Configs]
      end
    
      subgraph bundle-basic [tsParticles Basic]
    
        subgraph basic-movers [Movers]
          move-base[Base]
        end
    
        subgraph basic-shapes [Shapes]
          shape-circle[Circle]
        end
    
        subgraph basic-updates [Updaters]
          updater-color[Color]
          updater-opacity[Opacity]
          updater-out-modes[Out Modes]
          updater-size[Size]
        end
    
      end
    
      engine --> bundle-basic
    
      subgraph bundle-confetti [tsParticles Confetti]
    
        subgraph confetti-plugins [Plugins]
          plugin-emitters
          plugin-motion
        end
    
        subgraph confetti-shapes [Shapes]
          shape-cards
          shape-emoji
          shape-heart
          shape-image
          shape-polygon
          shape-square
          shape-star
        end
    
        subgraph confetti-updaters [Updaters]
          updater-life
          updater-roll
          updater-rotate
          updater-tilt
          updater-wobble
        end
    
      end
    
      bundle-basic --> bundle-confetti
    
      subgraph bundle-slim [tsParticles Slim]
    
        subgraph slim-interactions [Interactions]
    
          subgraph slim-interactions-external [Externals]
            interaction-external-attract[Attract]
            interaction-external-bounce[Bounce]
            interaction-external-bubble[Bubble]
            interaction-external-connect[Connect]
            interaction-external-grab[Grab]
            interaction-external-parallax[Parallax]
            interaction-external-pause[Pause]
            interaction-external-push[Push]
            interaction-external-remove[Remove]
            interaction-external-repulse[Repulse]
            interaction-external-slow[Slow]
          end
    
          subgraph slim-interactions-particles [Particles]
            interaction-particles-attract[Attract]
            interaction-particles-collisions[Collisions]
            interaction-particles-links[Links]
          end
    
        end
    
        subgraph slim-plugins [Plugins]
    
          subgraph slim-plugins-easings [Easings]
            plugin-easing-quad[Quad]
          end
    
        end
    
        subgraph slim-shapes [Shapes]
          shape-emoji[Emoji]
          shape-image[Image]
          shape-line[Line]
          shape-polygon[Polygon]
          shape-square[Square]
          shape-star[Star]
        end
    
        subgraph slim-updaters [Updaters]
          updater-life[Life]
          updater-rotate[Rotate]
          updater-stroke-color[Stroke Color]
        end
    
      end
    
      bundle-basic --> bundle-slim
    
      subgraph bundle-fireworks [tsParticles Fireworks]
    
        subgraph fireworks-effects [Effects]
          effect-trail
        end
    
        subgraph fireworks-plugins [Plugins]
          plugin-emitters
    
          subgraph fireworks-plugin-emitters-shapes [Emitters Shapes]
            plugin-emitters-shape-square
          end
    
          plugin-sounds
        end
    
        subgraph fireworks-updaters [Updaters]
          updater-destroy
          updater-life
          updater-rotate
        end
    
      end
    
      bundle-basic --> bundle-fireworks
    
      subgraph bundle-full [tsParticles]
    
        subgraph full-interactions [Interactions]
    
          subgraph full-interactions-external [Externals]
            interaction-external-trail[Trail]
          end
    
        end
    
        subgraph full-plugins [Plugins]
          plugin-absorbers[Absorbers]
          plugin-emitters[Emitters]
    
          subgraph full-plugin-emitters-shapes [Emitters Shapes]
            plugin-emitters-shape-circle[Circle]
            plugin-emitters-shape-square[Square]
          end
    
        end
    
        subgraph full-shapes [Shapes]
          shape-text[Text]
        end
    
        subgraph full-updaters [Updaters]
          updater-destroy[Destroy]
          updater-roll[Roll]
          updater-tilt[Tilt]
          updater-twinkle[Twinkle]
          updater-wobble[Wobble]
        end
    
      end
    
      bundle-slim --> bundle-full
    
      subgraph bundle-all [tsParticles All]
    
        bundle-pjs[tsParticles Particles.js Compatibility]
    
        subgraph all-effects [Effects]
          effect-bubble[Bubble]
          effect-trail[Trail]
        end
    
        subgraph all-interactions [Interactions]
          subgraph all-interactions-external [External]
            interaction-external-particle[Particle]
            interaction-external-pop[Pop]
          end
    
          interaction-light[Light]
    
          subgraph all-interactions-particles [Particles]
            interaction-particles-repulse[Repulse]
          end
        end
    
        subgraph all-paths [Paths]
          path-curl-noise[Curl Noise]
          path-curves[Curves]
          path-perlin-noise[Perlin Noise]
          path-polygon[Polygon]
          path-simplex-noise[Simplex Noise]
          path-svg[SVG]
        end
    
        subgraph all-plugins [Plugins]
          plugin-canvas-mask[Canvas Mask]
    
          subgraph all-plugins-easings [Easings]
            plugin-easing-back[Back]
            plugin-easing-circ[Circ]
            plugin-easing-cubic[Cubic]
            plugin-easing-expo[Expo]
            plugin-easing-linear[Linear]
            plugin-easing-quart[Quart]
            plugin-easing-quint[Quint]
            plugin-easing-sine[Sine]
          end
    
          subgraph all-plugin-emitters-shapes [Emitters Shapes]
            plugin-emitters-shape-canvas[Canvas]
            plugin-emitters-shape-path[Path]
            plugin-emitters-shape-polygon[Polygon]
          end
    
          subgraph all-plugins-exports [Exports]
            plugin-export-image[Image]
            plugin-export-json[JSON]
            plugin-export-video[Video]
          end
    
          plugin-hsv-color[HSV Color]
          plugin-infection[Infection]
          plugin-motion[Motion]
          plugin-poisson-disc[Poisson Disc]
          plugin-polygon-mask[Polygon Mask]
          plugin-sounds[Sounds]
        end
    
        subgraph all-shapes [Shapes]
          shape-arrow[Arrow]
          shape-cards[Cards]
          shape-cog[Cog]
          shape-heart[Heart]
          shape-path[Path]
          shape-rounded-polygon[Rounded Polygon]
          shape-rounded-rect[Rounded Rect]
          shape-spiral[Spiral]
        end
    
        subgraph all-updaters [Updaters]
          updater-gradient[Gradient]
          updater-orbit[Orbit]
        end
    
        simplex-noise --> path-curl-noise
        perlin-noise --> path-perlin-noise
        simplex-noise --> path-simplex-noise
    
      end
    
      bundle-full --> bundle-all
    

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    JetBrains WebStorm is used to maintain this project.